AI Insights · Timothy · December 2022
Top Boat Games on iOS in Norway: Q4 2022 Performance
In Q4 2022, the top boat games on iOS in Norway showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each leading app.
In Q4 2022, the top boat games on the iOS platform in Norway displayed diverse trends across downloads, revenue, and active users. Below, we delve into the performance of the leading five applications in this category.
Battle Warship: Naval Empire from Magic Prime Group Limited saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $2.6K in early December and closing the year at around $2.4K. The app's downloads were minimal, with a slight uptick towards the end of December, reaching 5 downloads in the final week. Active users were negligible by the end of the quarter.
Port City: Ship Simulator by Pixel Federation Games experienced varied weekly revenue, with the highest point being $817 in mid-October and another peak at $653 in mid-December. Downloads showed a significant rise, starting at 77 in late September and surging to 752 in the last week of December. The app's active users followed a similar trend, starting at 251 and climbing to 942 by the end of the quarter.
Another title from Pixel Federation Games, Sea Port: Cargo Ships Harbor, had a relatively stable weekly revenue, averaging around $150-$300, with a peak at $310 in late October. Downloads were low but saw a slight increase in the last week of December, reaching 13. Active users hovered around 30-40 throughout the quarter, ending at 42.
Virtual Regatta Offshore by Virtual Regatta showed significant variations in weekly revenue, with notable peaks of $222 in early November and $220 in the final week of December. Downloads had a noticeable spike in mid-November, with 53 downloads, and ended the quarter with 15 downloads. Active users remained steady, averaging around 480-540 throughout the quarter.
Lastly, Virtual Regatta Inshore, also from Virtual Regatta, displayed a consistent revenue pattern, peaking at $123 in late October and maintaining around $70-$100 towards the end of the quarter. Downloads were sporadic, with minor peaks in late October and December, reaching up to 13 downloads in the final week. Active user data for this app was not available.
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